Game Jams & Community
Ludum Dare, GMTK Jam, itch jams, learning channels, awesome lists.
Where to learn, jam, share and find your people. Pairs with free asset stores, distribution / stores, and basically every other game-dev page (you'll need them all on a 48-hour deadline). For full landscape see Game Development.
Major jams
- ★ Ludum Dare — free, online, ~3x/year. The classic 48/72-hour jam. Compo (solo, 48h, all assets from scratch) and Jam (team, 72h, lighter restrictions). A huge cultural fixture.
- ★ GMTK Game Jam — free, online, annual, hosted by Mark Brown of Game Maker's Toolkit. Massive numbers, clean theme, beloved community.
- ★ Global Game Jam — free, in-person + online, annual, Jan/Feb. Local sites worldwide.
- Brackeys Game Jam — free, ~quarterly, the YouTube-channel community jam.
- Pirate Software Game Jam — popular Twitch-streamer-led jam.
- js13kGames — free, annual, JavaScript games in 13kB.
- PROCJAM — free, procedural-generation jam.
- Linux Game Jam, Unity 2D Beginner Jam, etc. — countless niche jams.
- Itch.io Jams Calendar — free, the canonical list.
Communities
- r/gamedev — Reddit, broad.
- r/Unity3D / r/godot / r/unrealengine / r/Bevy / r/PICO8 — engine-specific.
- TIGSource Forums — venerable indie forum.
- Handmade Network — code-first / minimalist crowd.
- Discord servers — every engine has one; Godot's official Discord is huge.
- Bluesky / Mastodon — where most #gamedev posters migrated post-Twitter.
YouTube learning
- GMTK (Mark Brown) — design analysis, free.
- Brackeys — Unity tutorials; channel returned 2024.
- Sebastian Lague — algorithmic / tech beauty.
- Code Monkey — Unity tutorials.
- The Cherno — engine programming, OpenGL, C++.
- HeartBeast — Godot tutorials.
- Acerola — graphics programming explainers.
- freya holmér — math / game-feel masterclasses.
- Cycu1, Acerola, Simon Dev — graphics / shader.
- Pirate Software — game-design Twitch streamer with active Discord.
Conferences / talks
- GDC Vault — many talks free, others paid. The single best video archive on game design.
- Game UX Summit, DICE, Develop, gamescom Devcom — paid + selectively free.
- Roguelike Celebration, EGX Rezzed, A MAZE. — niche.
Awesome lists / aggregators
- awesome-game-development — GitHub.
- awesome-godot / awesome-unity / awesome-bevy etc. — engine-specific.
- awesome-procgen — procedural.
- r/gamedev wiki — links.
- GameDev Stack Exchange — Q&A.
Newsletters
- GameDiscoverCo — paid + free, indie marketing analytics.
- The Indie Game Designer Newsletter — free.
- Gamedev.js Weekly — free, JS game dev.
- HackerNoon Gamedev — free.
Asset / sound jam helpers
See free asset stores for Kenney, Quaternius, Poly Haven, bfxr, Incompetech — the indispensable jam stack.
Pick this if…
- First jam, big crowd: Ludum Dare or GMTK Jam.
- In-person / local meetups: Global Game Jam.
- JS-only: js13kGames.
- Procgen-curious: PROCJAM.
- Find tutorials / inspiration: Brackeys, GMTK, Sebastian Lague.
- Real game-design depth: GDC Vault.
- Stay current: Bluesky / Discord servers + GameDiscoverCo newsletter.